Alekhine Defense: Hunt Variation, Matsukevich Gambit: what should White play?
- Games played
- 190K
- To move
- White
- Evaluation
- +0.40
- Depth
- 22
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
White to playPosition before the recommended move. Green arrow: the recommended move.
FEN
rnbqkb1r/pppppppp/8/2P1P3/8/2n5/PP1P1PPP/R1BQKBNR w KQkq -Understanding the position: dxc3 and the alternatives
In the Alekhine Defense: Hunt Variation, Matsukevich Gambit, White is faced with a critical decision regarding how to recapture the c3 on the c3 square. The most effective continuation according to engine evaluations and historical practice is dxc3, which maintains a slight advantage of +0.40 and is chosen in 52.0% of recorded games. This move prioritizes rapid development and central control, preparing for a solid middlegame structure against Black's unconventional setup.
The strategic choice of dxc3
The move dxc3 is the primary recommendation in this position, appearing in 99,000 recorded games. By capturing with the d-pawn, White opens lines for the c1 and the d1, facilitating a more fluid development of the queenside. The engine favors this approach because it leads to the main line dxc3 Nc6 Bf4 e6 h4 Bxc5, where White maintains a spatial advantage and pressure on the kingside.
The alternative bxc3
The second most common response is bxc3, played in 47.8% of games (91,000 instances). While this move is nearly as popular as the main line, the engine evaluation drops slightly to +0.02, indicating a more balanced position. This capture reinforces the center with pawns but often leads to a different pawn structure after the sequence bxc3 d6 Nf3 dxc5 Bc4 e6. This variation typically results in a more closed game where White relies on the semi-open b-file.
Theoretical risks and inaccuracies
Attempts to avoid the recapture of the knight are considered significant errors in this specific gambit line. Moves such as Qf3 or Qb3 are extremely rare, with only a handful of recorded games, and result in a disadvantage of approximately -2.06 to -2.08. These deviations allow Black to consolidate their material or positional gains, as seen in lines like Qf3 Na4 Qa3 Nxc5 Qxc5 d6. Consequently, capturing the knight immediately remains the only viable path for White to maintain equality or a slight edge.
What else gets played here
Move choices from 190K games in the opening book, with the engine's evaluation of each.
| Move | Evaluation | Played | Games |
|---|---|---|---|
| dxc3Engine pick | +0.40 | 99K | |
| bxc3 | +0.02 | 91K | |
| Qb3 | -2.08 | 6 | |
| Qf3 | -2.06 | 2 | |
| Qh5 | -3.97 | — | — |
Evaluation in pawns, from White's point of view: + favours White, − favours Black.
More positions in the Alekhine Defense
- White to playBest movee5Pawn e4 → e5Alekhine Defense69M games
- White to playBest moved4Pawn d2 → d4Alekhine Defense: Normal Variation29M games
- White to playBest movec4Pawn c2 → c4Alekhine Defense6.77M games
- Black to playBest moveNd5Knight f6 → d5Alekhine Defense2.49M games
- White to playBest movec4Pawn c2 → c4Alekhine Defense2.01M games
- White to playBest movee5Pawn e4 → e5Alekhine Defense: Maróczy Variation1.80M games
Frequently asked questions
What is the best move for White in the Alekhine Defense: Hunt Variation, Matsukevich Gambit?
White to play. Stockfish recommends dxc3 (Pawn d2 → c3), evaluated at +0.40: White is slightly better.
How often does this position occur?
This position has been reached 190K times in the opening book.