Blackmar-Diemer Gambit: Netherlands Variation: what should Black play?
Best move
Nf6-0.32Black is slightly better
Knight g8 → f6
Close behind: e6 (-0.28)
Analyze this position →- Games played
- 111K
- To move
- Black
- Evaluation
- -0.32
- Depth
- 22
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
Black to playPosition before the recommended move. Green arrow: the recommended move.
One way to reach it: 1. d4 d5 2. e4 dxe4 3. Nc3 f5 4. Bf4
FEN
rnbqkbnr/ppp1p1pp/8/5p2/3PpB2/2N5/PPP2PPP/R2QKBNR b KQkq -Understanding the position: Nf6 and the alternatives
In the Blackmar-Diemer Gambit: Netherlands Variation, Black's most reliable and highest-scoring engine choice is Nf6, which carries an evaluation of -0.32 across more than 111,000 recorded games. This natural developing move controls critical central squares like d5 and e4, blunting White's aggressive piece deployment while maintaining the extra pawn. Other viable candidates include e6 and a6, but developing the kingside knight remains the principal path to consolidate the position.
Development and Central Control with Nf6
Selecting Nf6 allows Black to dispute key central territory without making premature pawn concessions. White's active dark-squared bishop on f4 exerts long-range pressure, making rapid piece coordination Black's top priority. According to engine analysis, a primary continuation runs Nf6 f3 e6 fxe4 fxe4 Qd2, wherein Black smoothly transitions into a solid French or Dutch-style pawn structure while remaining slightly ahead in overall evaluation.
Alternative Setups: e6 and a6
Black can also opt for immediate pawn support via e6, evaluated at -0.28. This move blunts the diagonal of White's bishop and prepares kingside development, often leading into lines such as e6 Qd2 Nf6 O-O-O Nc6 f3. A more cautious flank approach is a6 (-0.16), designed to rule out piece incursions to b5 before expanding on the queenside, as illustrated by a6 f3 Nf6 Qd2 b5 fxe4.
Less Resilient Alternatives
Moves that bypass immediate king safety or allow central incursions offer White easier counterplay. For instance, Nc6 yields an evaluation of +0.07, permitting the immediate jump Nc6 Nb5 e5 dxe5 Bb4+ c3. Similarly, c6 rates at +0.45, leaving Black slightly worse after c6 f3 Nf6 Nh3 Nd5 Nxd5, demonstrating why direct piece development via Nf6 remains Black's soundest plan.
What else gets played here
| Move | Evaluation | Played | Games |
|---|---|---|---|
| Nf6Engine pick | -0.32 | — | — |
| e6 | -0.28 | — | — |
| a6 | -0.16 | — | — |
| Nc6 | +0.07 | — | — |
| c6 | +0.45 | — | — |
Evaluation in pawns, from White's point of view: + favours White, − favours Black.
More positions in the Blackmar-Diemer Gambit
- White to playBest moveBg5Bishop c1 → g5Blackmar-Diemer Gambit8.05M games
- White to playBest moveg4Pawn g2 → g4Blackmar-Diemer Gambit: Zeller Defense928K games
- White to playBest moveBxf6Bishop g5 → f6Blackmar-Diemer Gambit: von Popiel Gambit552K games
- White to playBest moveNc3Knight b1 → c3Blackmar-Diemer Gambit281K games
- White to playBest moveNge2Knight g1 → e2Blackmar-Diemer Gambit: Zeller Defense39K games
Frequently asked questions
What is the best move for Black in the Blackmar-Diemer Gambit: Netherlands Variation?
Black to play. Stockfish recommends Nf6 (Knight g8 → f6), evaluated at -0.32: Black is slightly better.
How often does this position occur?
This position has been reached 111K times in the opening book.