C50Italian Game

Italian Game: Giuoco Piano: what to play after Bc5?

Best move

d3+0.15Equal

Pawn d2 → d3

Close behind: O-O (+0.14)

Most played here: c3 (32% of games)

Analyze this position →
Games played
82M
To move
White
Evaluation
+0.15
Depth
25

Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built

White to playPosition before the recommended move. Green arrow: the recommended move.

One way to reach it: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5

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Understanding the position: d3 and the alternatives

In the Italian Game: Giuoco Piano (ECO C50), White typically chooses between c3, O-O, or d3 to maintain the central tension while preparing further development. The most statistically successful move is c3, played in 26.8% of the 82 million recorded games, which yields a 53.7% scoring rate for White. This position arises after the moves e4 e5 Nf3 Nc6 Bc4 Bc5, establishing a symmetrical structure where White seeks a slight spatial advantage.

Strategic Objectives for White

The primary goal in this position is to solidify the center and prepare for a kingside attack or a central breakthrough. The move c3 is the most popular choice among humans, appearing in 26 million games, as it prepares the eventual d4 push and provides an escape square for the c4 on b3. Alternatively, the engine-preferred d3 (21.4% of games) leads to the Giuoco Pianissimo, a "very quiet" game characterized by slow maneuvering and long-term positional pressure. Both d3 and O-O carry nearly identical engine evaluations of +0.15 and +0.14 respectively.

Black's Defensive Setup

Black almost universally responds with Nf6, developing the kingside knight and preparing for castling. In the main line following c3, the sequence c3 Nf6 d3 d6 O-O O-O illustrates the standard symmetrical development. Black aims to maintain the e5 strongpoint and often seeks to challenge the white c4 with moves like a6 and Ba7 or by maneuvering the knight via e7 to g6.

Alternative Developmental Paths

While the main lines focus on slow preparation, White can opt for the Four Knights variation of the Italian with Nc3. This move has been played in 12.2% of games (12 million records) and carries an engine evaluation of +0.08. Another subtle option is h3, a prophylactic move played in 0.5% of games to prevent Black from pinning the knight with Bg4. Though less common, h3 maintains a solid +0.10 evaluation and often transposes into standard Giuoco Piano structures after h3 Nf6 d3 d6 c3 a5.

What else gets played here

Move choices from 82M games in the opening book, with the engine's evaluation of each.

MoveEvaluationPlayedGamesWhite score
c3+0.1332%26M54%
O-O+0.1427%22M51%
d3Engine pick+0.1526%21M50%
Nc3+0.0815%12M50%
h3+0.101%518K50%

Evaluation in pawns, from White's point of view: + favours White, − favours Black. White score: White's wins plus half the draws, over the games where that move was played and the result is known.

Frequently asked questions

What is the best move for White in the Italian Game: Giuoco Piano?

White to play. Stockfish recommends d3 (Pawn d2 → d3), evaluated at +0.15: Equal.

How often does this position occur?

This position has been reached 82M times in the opening book.