FENr1bqkbnr/pppp1Qpp/2n5/4p3/4P3/8/PPPP1PPP/RNB1KBNR b KQkq -
King's Pawn Game: Wayward Queen Attack: what should Black play?
Best move
Kxf7-5.85
This move is a forced response to the check, but it is also a massive gift. By playing Kxf7, you remove White's most powerful piece from the board for free. White has no way to…
- Games played
- 54K
- To move
- Black
- Evaluation
- -5.85
- Depth
- 22
Why Kxf7 is the best move
Kxf7! — The Only Good Move!
⚠️ Critical position — White has played a reckless "Scholar's Mate" attempt, but they forgot one thing: the
f7:whiteis completely undefended!
Why this is the only good move:
This move is a forced response to the check, but it is also a massive gift. By playing Kxf7, you remove White's most powerful piece from the board for free. White has no way to protect the f7 square, meaning you instantly transition from a defensive position to a winning material advantage.
Why Other Moves Fail
In this specific position, there are no other legal moves. When your e8:black is in check, you must move the King, block the check, or capture the piece. Since the Queen is directly adjacent to your King and nothing can block it, capturing is your only escape.
How To Find The Only Good Move
Step 1 — Recognize the critical moment: White has lunged forward with Qxf7+ hoping for a quick checkmate. You must stay calm and look at the defenders of that square.
Step 2 — Eliminate the traps:
Beginners often fear the Queen, but here, the f7:white has jumped into enemy territory without backup from the c4:white or g5:white.
Step 3 — Verify the solution:
After you take the Queen, White will try to develop with tempo:
Kxf7 Bc4+ Ke8 Nf3 d6
Even after White develops their Bishop, you remain up a full Queen for a pawn.
📚 Pattern: This is a classic lesson in Counting Defenders. Before fearing a check, check if the piece giving it is "hanging" (undefended). White violated opening principles by bringing the Queen out too early, and you punished it perfectly!
What else gets played here
Move choices from 54K games in the opening book, with the engine's evaluation of each.
| Move | Evaluation | Played | Games | White score |
|---|---|---|---|---|
| Kxf7Engine pick | -5.85 | 54K | 0% |
More positions in the King's Pawn Game
All King's Pawn Game positions →Frequently asked questions
What is the best move for Black in the King's Pawn Game: Wayward Queen Attack?
Kxf7 (-5.85). This move is a forced response to the check, but it is also a massive gift. By playing Kxf7, you remove White's most powerful piece from the board for free. White has no way to…
Why is Kxf7 the best move here?
This move is a forced response to the check, but it is also a massive gift. By playing Kxf7, you remove White's most powerful piece from the board for free. White has no way to protect the f7 square, meaning you instantly transition from a defensive position to a winning material advantage.
How often does this position occur?
This position has been reached 54K times in the opening book.