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King's Pawn Game

King's Pawn Game: Gunderam Gambit: what should White play?

Best move

exd5+1.77

Gunderam Gambit, White's most testing and dominant continuation is exd5. This central capture liquidates Black's central pawn break while keeping the advanced e5 firmly anchored.…

Games played
79K
To move
White
Evaluation
+1.77
Depth
22

Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built

Why exd5 is the best move

In the King's Pawn Game: Gunderam Gambit, White's most testing and dominant continuation is exd5. This central capture liquidates Black's central pawn break while keeping the advanced e5 firmly anchored. Accounting for 80.7% of the 79,449 games recorded at this position, it secures White a clear advantage with an engine evaluation of +1.77 and a 58.6% scoring rate.

The Strategic Value of exd5

By choosing exd5, White immediately challenges the central tension introduced by Black's pawn push. The move opens the center under conditions that heavily favor White's lead in development and centralized e5. An illustrative continuation from the engine shows exd5 Qxd5 d4 Bb4+ c3 Bd6, where White reinforces the center with pawns, blunts the bishop check, and maintains a distinct developmental initiative.

The Alternatives: d4 and Nc3

White also achieves strong results with d4, selected in 8.0% of recorded games (6.4K recorded). This central reinforcement yields an evaluation of +1.80 and White scores 65.7% from this position, with the engine demonstrating d4 Nf6 exd5 Nxd5 Bd3 Nd7. Another viable path is Nc3, played in 4.8% of recorded games (3.8K recorded) and evaluated at +1.52, leading into lines such as Nc3 d4 Ne2 Nf6 Nf3 Nxe4. White scores 54.9% with this knight development.

Passive Options

More modest tries like d3 and Qe2 appear in 5.0% and 1.4% of games, respectively. While d3 posts an evaluation of +0.99 with lines like d3 Nf6 exd5 cxd5 d4 Nc6, it relinquishes some of White's dynamic edge compared to immediate captures. Similarly, Qe2 rates lower at +0.75 in the variation Qe2 dxe4 Nc3 Bd6 Nc4 Bc7, confirming that direct action via exd5 remains White's clearest route to maintaining an advantage.

What else gets played here

Move choices from 79K games in the opening book, with the engine's evaluation of each.

MoveEvaluationPlayedGamesWhite score
exd5Engine pick+1.7781%64K59%
d4+1.808%6.4K66%
d3+0.995%4.0K54%
Nc3+1.525%3.8K55%
Qe2+0.751%1.1K60%

Frequently asked questions

What is the best move for White in the King's Pawn Game: Gunderam Gambit?

exd5 (+1.77). Gunderam Gambit, White's most testing and dominant continuation is exd5. This central capture liquidates Black's central pawn break while keeping the advanced e5 firmly anchored.…

Why is exd5 the best move here?

Gunderam Gambit, White's most testing and dominant continuation is exd5. This central capture liquidates Black's central pawn break while keeping the advanced e5 firmly anchored. Accounting for 80.7% of the 79,449 games recorded at this position, it secures White a clear advantage with an engine…

How often does this position occur?

This position has been reached 79K times in the opening book.