King's Pawn Game: Wayward Queen Attack: what to play after Qf6?
- Games played
- 421K
- To move
- White
- Evaluation
- +0.29
- Depth
- 25
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
White to playPosition before the recommended move. Green arrow: the recommended move.
One way to reach it: 1. e4 e5 2. Qh5 Qf6 3. Bc4 d6
FEN
rnb1kbnr/ppp2ppp/3p1q2/4p2Q/2B1P3/8/PPPP1PPP/RNB1K1NR w KQkq -Understanding the position: Nc3 and the alternatives
In the King's Pawn Game: Wayward Queen Attack, the engine identifies Nc3 as the strongest continuation for White, carrying an evaluation of +0.29. With 421K games recorded at this position, Black has defended against the mate threats and offered queen counterplay, making simple piece development the most effective way for White to maintain an edge. Developing the knight prepares central control and anticipates potential challenges to the h5 without committing pawn weaknesses.
Developing with Nc3
The top-rated Nc3 focuses on natural piece development and gains control over key central squares like d5. In the illustrative engine variation Nc3 g6 Qd1 Bg7 d3 Nc6, White calmly tucks the queen back after being challenged, transitioning smoothly into a balanced middlegame with standard development. This approach avoids overextending the queen while ensuring that White's minor pieces step into active positions.
Solidifying the Center with d3
The primary alternative is d3, which evaluates at +0.12. This move reinforces the e4 pawn and prepares the development of the dark-squared bishop to e3. In the sample continuation d3 Nc6 Be3 Qg6 Qxg6 hxg6, the queens are traded off early, leading to an equalized endgame where White possesses a solid, symmetrical pawn skeleton.
Prophylactic Bishop and Pawn Moves
Other possibilities include Bb3 (evaluated at -0.04), h3 (-0.06), and a3 (-0.16). Opting for Bb3 sidesteps tactical ideas involving future knight jumps to a5 or d4, as demonstrated in the line Bb3 Nc6 d3 Nd4 Be3 g6. However, these quiet moves forfeit the small initiative that White commands with Nc3, allowing Black comfortable time to harmonize their pieces.
What else gets played here
| Move | Evaluation | Played | Games |
|---|---|---|---|
| Nc3Engine pick | +0.29 | — | — |
| d3 | +0.12 | — | — |
| Bb3 | -0.04 | — | — |
| h3 | -0.06 | — | — |
| a3 | -0.16 | — | — |
Evaluation in pawns, from White's point of view: + favours White, − favours Black.
The line
More positions in the King's Pawn Game
- Black to playBest movee5Pawn e7 → e5King's Pawn Game1.5B games
- White to playBest moveNf3Knight g1 → f3King's Pawn Game569M games
- Black to playBest moveNc6Knight b8 → c6King's Pawn Game: Leonardis Variation40M games
- White to playBest moveNxe5Knight f3 → e5King's Pawn Game: Busch-Gass Gambit21M games
- Black to playBest moveNf6Knight g8 → f6King's Pawn Game: Napoleon Attack14M games
- White to playBest moveBc4Bishop f1 → c4King's Pawn Game: Wayward Queen Attack12M games
Frequently asked questions
What is the best move for White in the King's Pawn Game: Wayward Queen Attack?
White to play. Stockfish recommends Nc3 (Knight b1 → c3), evaluated at +0.29: Equal.
How often does this position occur?
This position has been reached 421K times in the opening book.