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Queen's Pawn Game: Chigorin Variation: what should White play?
Best move
e4+0.37
Chigorin Variation (ECO D00), White's top engine recommendation is e4, which strikes immediately at the center to transpose into an advantageous French Defense structure.…
- Games played
- 13M
- To move
- White
- Evaluation
- +0.37
- Depth
- 25
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
Why e4 is the best move
In the Queen's Pawn Game: Chigorin Variation (ECO D00), White's top engine recommendation is e4, which strikes immediately at the center to transpose into an advantageous French Defense structure. Occurring in over 12.6 million recorded games, this position tests whether White will play boldly in the center or adopt a slower developmental setup. The thrust e4 is chosen in 26.7% of games, carries the highest engine evaluation at +0.37, and yields a 54.0% scoring rate for White.
Central Expansion with e4
The thematic break e4 challenges Black's pawn on d5 immediately and seizes central space before Black can counter the knight on c3. An illustrative engine continuation runs e4 Nf6 e5 Nfd7 f4 c5, where White gains substantial territory on the kingside while reinforcing the advanced center. This approach contrasts with typical Queen's Pawn systems by transposing into a classical pawn chain characteristic of the French Defense, Steinitz Variation.
The Popular Alternative Bf4
Although engines favor the immediate pawn advance, human practice most frequently turns to Bf4, which appears in 44.6% of recorded games (5.66 million instances). Evaluated at an equal +0.00, it scores 52.7% for White and seeks active piece play without committing the central pawns right away. A typical sequence following this setup is Bf4 Nf6 Nb5 Na6 e3 Be7, where White immediately pressures the queenside and induces awkward piece placement from Black.
Slower Developmental Tries
White also possesses several quieter options, led by Nf3, which accounts for 18.9% of games (2.39 million recorded) with a slight engine assessment of -0.14 and an illustrative line of Nf3 Nf6 Bg5 Be7 e3 c5. Even more reserved choices include e3 (4.6% of games, -0.25 eval, 47.3% score) and a3 (5.2% of games, -0.29 eval, 52.7% score). While playable, these slower continuations forgo immediate central tension and allow Black an easier path to counterplay.
What else gets played here
Move choices from 13M games in the opening book, with the engine's evaluation of each.
| Move | Evaluation | Played | Games | White score |
|---|---|---|---|---|
| Bf4 | +0.00 | 5.66M | 53% | |
| e4Engine pick | +0.37 | 3.39M | 54% | |
| Nf3 | -0.14 | 2.39M | 50% | |
| a3 | -0.29 | 658K | 53% | |
| e3 | -0.25 | 585K | 47% |
More positions in the Queen's Pawn Game
- Best moveNf6Knight g8 → f6Queen's Pawn Game: Zukertort Variation140M games
- Best movec5Pawn c7 → c5Queen's Pawn Game: Accelerated London System88M games
- Best movee4Pawn e2 → e4Queen's Pawn Game: Modern Defense62M games
- Best moveNf6Knight g8 → f6Queen's Pawn Game: Chigorin Variation46M games
- Best movee3Pawn e2 → e3Queen's Pawn Game: Accelerated London System27M games
- Best movec4Pawn c2 → c4Queen's Pawn Game: Chigorin Variation22M games
Frequently asked questions
What is the best move for White in the Queen's Pawn Game: Chigorin Variation?
e4 (+0.37). Chigorin Variation (ECO D00), White's top engine recommendation is e4, which strikes immediately at the center to transpose into an advantageous French Defense structure.…
Why is e4 the best move here?
Chigorin Variation (ECO D00), White's top engine recommendation is e4, which strikes immediately at the center to transpose into an advantageous French Defense structure. Occurring in over 12.6 million recorded games, this position tests whether White will play boldly in the center or adopt a…
How often does this position occur?
This position has been reached 13M times in the opening book.