Scotch Game

Scotch Game: Lolli Variation: what should White play?

Best move

O-O-O+1.23White is better

Castles queenside

Close behind: f3 (+1.21)

Analyze this position →
Games played
204K
To move
White
Evaluation
+1.23
Depth
20

Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built

White to playPosition before the recommended move. Green arrow: the recommended move.

One way to reach it: 1. e4 e5 2. Nf3 Nc6 3. d4 Nxd4 4. Nxd4 exd4 5. Qxd4 Be7 6. Nc3 Nf6 7. Bf4 d6

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Understanding the position: O-O-O and the alternatives

In the Scotch Game: Lolli Variation, the primary and most effective move for White is O-O-O. Castling queenside immediately activates the d1 along the central file, safeguards the king, and prepares an aggressive pawn storm on the kingside against Black's castled position. Modern evaluation rates O-O-O at +1.23, making it the clear theoretical standard.

The strategic focus of castling queenside

Opting for O-O-O represents the overwhelming consensus in practical play, chosen in 88.7% of the 203,575 games recorded at this position. White scores 61.9% from this continuation by setting up opposite-side castling dynamics. The engine's illustrative continuation runs O-O-O O-O f3 a6 g4 b5, where White immediately commits pawns forward on the kingside while Black attempts counterplay on the opposite flank.

Popular move-order alternatives

White occasionally alters the move order by playing f3 first, which appears in 6.1% of recorded games (12K recorded) with an evaluation of +1.21 and a 63.5% score for White. This move directly transposes into similar structures via f3 O-O O-O-O a6 g4 b5, merely solidifying the e4 pawn prior to committing the king. Another solid alternative is Be2, recorded in 5.2% of games (11K recorded) with a +1.03 evaluation and a 63.6% score, leading toward Be2 O-O O-O-O Be6 f3 a6.

Sidelines with kingside initiative

Less conventional moves such as h4 and Rg1 retain positive evaluations of +1.05 and +0.93 respectively. In the line h4 Nh5 Bd2 c6 Be2 Nf6, White gains space on the flank before committing to a king destination. Meanwhile, Rg1 anticipates mutual opposite-side castling, as seen in Rg1 O-O O-O-O Be6 f3 c6, preparing a direct kingside advance supported by the rook.

What else gets played here

Move choices from 204K games in the opening book, with the engine's evaluation of each.

MoveEvaluationPlayedGamesWhite score
O-O-OEngine pick+1.2389%181K62%
f3+1.216%12K63%
Be2+1.035%11K64%
h4+1.05———
Rg1+0.93———

Evaluation in pawns, from White's point of view: + favours White, − favours Black. White score: White's wins plus half the draws, over the games where that move was played and the result is known.

Frequently asked questions

What is the best move for White in the Scotch Game: Lolli Variation?

White to play. Stockfish recommends O-O-O (Castles queenside), evaluated at +1.23: White is better.

How often does this position occur?

This position has been reached 204K times in the opening book.