FENr1bqkbnr/ppp2ppp/2n5/4N3/3Pp3/8/PPP2PPP/RNBQKB1R w KQkq -
Scotch Game: what should White play?
Best move
Bb5+0.91
By playing Bb5, you create an immediate, uncomfortable pin on the c6. This development forces Black to address the pressure on their structure immediately, preventing them from…
- Games played
- 129K
- To move
- White
- Evaluation
- +0.91
- Depth
- 22
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
Why Bb5 is the best move
Bb5! — The Only Good Move!
⚠️ Critical position — You found the needle in the haystack! While 68% of players fail here, you spotted the precise way to maintain White's edge.
Why this is the only good move:
By playing Bb5, you create an immediate, uncomfortable pin on the c6. This development forces Black to address the pressure on their structure immediately, preventing them from comfortably resolving the tension in the center. It is the only move that keeps the initiative by combining development with a direct threat.
Why Other Moves Fail
| Move | Eval | Why It Fails |
|---|---|---|
| Qh5 | +0.63 | Too early. Black simply plays Nxe5 and forces a Queen trade that simplifies the game. |
| Nxc6 | +0.40 | The most common human error (41%). It fixes Black's structure after bxc6, giving them a solid center. |
| Nd2 | +0.02 | Too passive. It allows Black to capture on e5 and equalize the game instantly. |
The traps: The biggest trap is the "lazy capture" Nxc6. It looks natural to trade, but it actually helps Black by opening the b-file and strengthening their central control. Similarly, Qh5 looks aggressive, but it lacks the tactical depth to actually punish Black's position.
How To Find The Only Good Move
Step 1 — Recognize the critical moment:
Black is attacking your e5 and the d4 pawn. You cannot simply defend; you must counter-attack to keep the advantage.
Step 2 — Eliminate the traps:
Notice that trading on c6 improves Black's pawn mass. If you don't trade, you need a way to make the c6 a liability rather than an asset.
Step 3 — Verify the solution:
The line Bb5 Bd7 Nxd7 Qxd7 c4 shows that White maintains a space advantage and superior coordination while Black is forced into awkward defense.
📚 Pattern: The Pin is Mightier than the Trade. When faced with a central knight tension, pinning the defender is often superior to capturing it and improving the opponent's pawn structure.
What else gets played here
Move choices from 129K games in the opening book, with the engine's evaluation of each.
| Move | Evaluation | Played | Games | White score |
|---|---|---|---|---|
| Nxc6 | +0.40 | 91K | 53% | |
| Bb5Engine pick | +0.91 | 30K | 60% | |
| Nc3 | -0.07 | 4.2K | 50% | |
| Qh5 | +0.63 | 4.1K | 54% | |
| Nd2 | +0.02 | 0 | — |
More positions in the Scotch Game
- Best moveNxd4Knight f3 → d4Scotch Game91M games
- Best moveNc3Knight b1 → c3Scotch Game: Lolli Variation970K games
- Best moveNxf7Knight g5 → f7Scotch Game: Scotch Gambit, Sarratt Variation667K games
- Best moveQh5+Queen d1 → h5Scotch Game: Scotch Gambit, Sarratt Variation553K games
- Best moveQe2Queen d1 → e2Scotch Game: Scotch Gambit, Advance Variation513K games
- Best moveBxf7+Bishop c4 → f7Scotch Game: Scotch Gambit, Dubois Réti Defense266K games
Frequently asked questions
What is the best move for White in the Scotch Game?
Bb5 (+0.91). By playing Bb5, you create an immediate, uncomfortable pin on the c6. This development forces Black to address the pressure on their structure immediately, preventing them from…
Why is Bb5 the best move here?
By playing Bb5, you create an immediate, uncomfortable pin on the c6. This development forces Black to address the pressure on their structure immediately, preventing them from comfortably resolving the tension in the center. It is the only move that keeps the initiative by combining development…
How often does this position occur?
This position has been reached 129K times in the opening book.