White to playPosition before the recommended move. Green arrow: the recommended move.
One way to reach it: 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6
FEN
r1bqkb1r/pppp1ppp/2n2n2/4p3/4P3/2N2N2/PPPP1PPP/R1BQKB1R w KQkq -Four Knights Game: what to play after Nf6?
- Games played
- 62M
- To move
- White
- Evaluation
- -0.01
- Depth
- 25
Game counts: Lichess opening book. Move ranking and evaluation: Stockfish. How this page is built
Understanding the position: d4 and the alternatives
The Four Knights Game, classified under ECO code C47, reaches a critical junction in this position. White typically chooses between the central strike d4 or the developmental pressure of Bb5 to maintain an opening advantage. While Bc4 is the most frequent choice in the database with 26 million recorded games, the engine identifies d4 and Bb5 as the most theoretically precise continuations for White.
The Scotch Variation with d4
The move d4 is played in 24.0% of games and carries an engine evaluation of -0.01. This leads to the Scotch Four Knights, where White seeks immediate central liquidation. The main line follows d4 exd4 Nxd4 Bb4 Nxc6 bxc6, resulting in a complex struggle where White possesses a solid pawn structure while Black gains the pair of bishops and active piece play. White scores 54.5% from this position, the highest success rate among the primary options.
The Spanish Variation with Bb5
Choosing Bb5 occurs in 21.9% of recorded games and is the engine's preferred move with an evaluation of +0.02. This move applies immediate pressure to the c6 knight, often leading to the Rubinstein Variation if Black responds with Nd4. The theoretical sequence Bb5 Nd4 Nxd4 exd4 e5 dxc3 illustrates the tactical nature of this line, where White scores 52.6%.
Developmental Alternatives
The most common move in practice is Bc4, appearing in 34.6% of the 62 million games at this position. Despite its popularity, the engine evaluates it at -0.07 due to the tactical response Nxe4, leading to the sequence Bc4 Nxe4 Nxe4 d5 Bd3 dxe4, where Black equalizes by regaining the piece with a strong center. Other niche options include h3, played in 1.1% of games, and the rare a4, which focuses on prophylactic queenside space.
What else gets played here
Move choices from 62M games in the opening book, with the engine's evaluation of each.
| Move | Evaluation | Played | Games | White score |
|---|---|---|---|---|
| Bc4 | -0.07 | 26M | 50% | |
| d4Engine pick | -0.01 | 18M | 54% | |
| Bb5 | +0.02 | 17M | 53% | |
| h3 | -0.04 | 860K | 51% | |
| a4 | -0.03 | 0 | — |
Evaluation in pawns, from White's point of view: + favours White, − favours Black. White score: White's wins plus half the draws, over the games where that move was played and the result is known.
The line
Frequently asked questions
What is the best move for White in the Four Knights Game?
White to play. Stockfish recommends d4 (Pawn d2 → d4), evaluated at -0.01: Equal.
How often does this position occur?
This position has been reached 62M times in the opening book.